
The C2 defaults use the same texture as C1 and uses TSM eye whites The C1 defaults are the same size as the A1/A2 eyes, but the texture is lightened so that you can make paler eyes (the original texture was really dark). The B2 defaults are the same size/texture as B1. The B1 defaults use the same texture, but resized so that the eyes are a little bigger (but still smaller than the EA TS3 defaults). The A2 defaults are the same size/texture as the A1 eyes and they use EA's TSM eye whites. I didn't change anything about the texture. The A1 version uses the exact eye texture from TSM files.

If you want to see a screenshot of the eyes without the mod in my game, you can see one here. But the eyes look higher quality than they are in a game without the mod. The textures are the normal size and all, so the mod isn't needed. **Note** - I was trying aWT's HQ mod when I was testing these eyes. I'm not really a fan of TSM eye whites, but I figured why not since I already had them. So there are different combinations of eye size, lightness/darkness of the eye, and eye whites. And I found the TSM face overlays/eye whites while I was looking for the eyes.

The original texture was also really dark, so you can't really make pale eyes. I prefer bigger eyes and the original texture was really small and looks slightly misshapen in TS3 at that size. because I wasn't happy with the original texture. But maybe something will still be useful to someone. I don't keep up with that many TS3 sites. I honestly am not sure if anyone else has does this yet or not (probably has). The Sims Medieval eyes for The Sims 3, as defaults.

This is what happens when I procrastinate on studying for finals. If any other files happen to get deleted, please let me know so that I can try to get things fixed. I reuploaded them, so hopefully things will work right now. Edit: It seems that the C2 default eyes (I think it was C2) were deleted from Mediafire.
